238 lines
11 KiB
Diff
238 lines
11 KiB
Diff
--- a/app/streaming/session.cpp
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+++ b/app/streaming/session.cpp
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@@ -1,3 +1,4 @@
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+#include "vdi_native_cursor.h"
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#include "session.h"
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#include "settings/streamingpreferences.h"
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#include "streaming/streamutils.h"
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@@ -1968,8 +1969,10 @@
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VdiInputTiming vdiInputTiming(qEnvironmentVariableIntValue("VDI_INPUT_TIMING") == 1);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "VDI input priority: %s",
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qEnvironmentVariableIntValue("VDI_INPUT_PRIORITY") == 1 ? "enabled" : "disabled");
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+ VdiNativeCursor vdiNativeCursor(m_Window, m_InputHandler);
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SDL_Event event;
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for (;;) {
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+ if (!vdiNativeCursor.tick()) goto DispatchDeferredCleanup;
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if (!vdiInputPriority.takeDeferred(event, SDL_GetWindowID(m_Window))) {
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#if SDL_VERSION_ATLEAST(2, 0, 18) && !defined(STEAM_LINK)
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// SDL 2.0.18 has a proper wait event implementation that uses platform
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@@ -1981,7 +1984,7 @@
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// NB: This behavior was introduced in SDL 2.0.16, but had a few critical
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// issues that could cause indefinite timeouts, delayed joystick detection,
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// and other problems.
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- if (!SDL_WaitEventTimeout(&event, 1000)) {
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+ if (!SDL_WaitEventTimeout(&event, vdiNativeCursor.enabled() ? 4 : 1000)) {
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presence.runCallbacks();
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continue;
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}
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@@ -2006,6 +2009,7 @@
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continue;
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}
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}
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+ vdiNativeCursor.observe(event);
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vdiInputTiming.observe(event, SDL_GetWindowID(m_Window));
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switch (event.type) {
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case SDL_QUIT:
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@@ -2322,6 +2326,7 @@
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}
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DispatchDeferredCleanup:
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+ vdiNativeCursor.shutdown();
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vdiInputTiming.report(vdiInputPriority.prioritized());
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// Switch back to synchronous logging mode
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StreamUtils::exitAsyncLoggingMode();
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--- a/app/streaming/input/input.h
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+++ b/app/streaming/input/input.h
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@@ -89,6 +89,12 @@
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~SdlInputHandler();
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void setWindow(SDL_Window* window);
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+
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+ bool isNativeCursorAbsoluteMode() const { return m_AbsoluteMouseMode; }
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+ void enableNativeCursorVisibility() {
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+ m_MouseCursorCapturedVisibilityState = SDL_ENABLE;
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+ SDL_ShowCursor(SDL_ENABLE);
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+ }
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void handleKeyEvent(SDL_KeyboardEvent* event);
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--- a/app/streaming/input/keyboard.cpp
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+++ b/app/streaming/input/keyboard.cpp
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@@ -68,6 +68,7 @@
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break;
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case KeyComboToggleMouseMode:
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+ if (SDL_getenv("VDI_NATIVE_CURSOR_STATE")) break;
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected mouse mode toggle combo");
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@@ -82,6 +83,7 @@
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break;
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case KeyComboToggleCursorHide:
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+ if (SDL_getenv("VDI_NATIVE_CURSOR_STATE")) break;
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected show mouse combo");
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--- /dev/null
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+++ b/app/streaming/vdi_native_cursor.h
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@@ -0,0 +1,158 @@
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+#pragma once
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+
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+#include <QFile>
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+#include <QImage>
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+#include <QSaveFile>
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+#include <QtEndian>
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+#include <time.h>
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+#include "input/input.h"
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+#include "streamutils.h"
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+
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+// Linux X11 single-seat native cursor. Called only by the SDL main thread.
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+// The producer starts cursor-free before this session's first captured frame.
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+class VdiNativeCursor {
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+public:
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+ VdiNativeCursor(SDL_Window* window, SdlInputHandler* input) :
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+ m_Window(window), m_Input(input), m_Path(qgetenv("VDI_NATIVE_CURSOR_STATE")),
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+ m_Epoch(qgetenv("VDI_NATIVE_CURSOR_EPOCH").toULongLong()) {}
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+
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+ bool enabled() const { return !m_Path.isEmpty(); }
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+
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+ void observe(const SDL_Event& event) {
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+ if (event.type == SDL_MOUSEMOTION || event.type == SDL_MOUSEBUTTONDOWN ||
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+ event.type == SDL_MOUSEBUTTONUP) {
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+ m_LastInput = nowNs();
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+ ++m_InputSequence;
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+ }
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+ }
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+
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+ bool tick() {
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+ if (!enabled()) return true;
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+ if (QByteArray(SDL_GetCurrentVideoDriver()) != "x11") return fail("requires X11 cursor backend");
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+ const quint64 pollTime = nowNs();
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+ if (pollTime - m_LastPoll < 4000000) return true;
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+ m_LastPoll = pollTime;
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+ QFile f(QString::fromUtf8(m_Path));
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+ if (!f.open(QIODevice::ReadOnly) || f.size() < 76 || f.size() > 65608)
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+ return fail("missing or oversized state");
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+ const QByteArray packet = f.readAll();
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+ // The producer may atomically replace state after pollTime. Compare
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+ // against a timestamp taken AFTER the read, never before opening it.
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+ const quint64 now = nowNs();
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+ const auto* p = reinterpret_cast<const uchar*>(packet.constData());
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+ auto u32 = [p](int offset) { return qFromLittleEndian<quint32>(p + offset); };
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+ auto u64 = [p](int offset) { return qFromLittleEndian<quint64>(p + offset); };
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+ if (packet.left(8) != QByteArray("VDICUR1\0", 8) || u64(8) != m_Epoch ||
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+ u64(16) < m_Sequence || u64(24) > now || now - u64(24) > 2000000000)
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+ return fail("stale or mismatched lease");
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+ const int w = u32(32), h = u32(36), hx = u32(40), hy = u32(44);
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+ const int x = qint32(u32(48)), y = qint32(u32(52));
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+ const int sw = u32(56), sh = u32(60);
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+ if (w < 1 || w > 128 || h < 1 || h > 128 || hx < 0 || hx >= w ||
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+ hy < 0 || hy >= h || sw != 2560 || sh != 1440 ||
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+ x < 0 || x >= sw || y < 0 || y >= sh || packet.size() != 72 + w*h*4 ||
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+ !m_Input->isNativeCursorAbsoluteMode())
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+ return fail("unsupported shape, display or input mode");
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+ m_Sequence = u64(16);
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+ int ww, wh;
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+ SDL_GetWindowSize(m_Window, &ww, &wh);
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+ SDL_Rect src = {0, 0, sw, sh}, dst = {0, 0, ww, wh};
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+ StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
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+ if (dst.w <= 0 || dst.h <= 0) return fail("empty viewport");
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+ const int cw = qMax(1, qRound(double(w) * dst.w / sw));
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+ const int ch = qMax(1, qRound(double(h) * dst.h / sh));
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+ if (cw > 256 || ch > 256) return fail("oversized scaled cursor");
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+ const quint64 acknowledged = u64(64 + w*h*4);
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+ const QByteArray pixels = packet.mid(64, w*h*4);
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+ if (pixels != m_Pixels || w != m_Width || h != m_Height || hx != m_HotX ||
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+ hy != m_HotY || dst.w != m_ViewWidth || dst.h != m_ViewHeight) {
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+ QImage image(reinterpret_cast<const uchar*>(pixels.constData()), w, h,
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+ w * 4, QImage::Format_RGBA8888);
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+ image = image.scaled(cw, ch, Qt::IgnoreAspectRatio, Qt::FastTransformation);
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+ // SDL2's X11 Xcursor backend copies pixels without premultiplying.
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+ // XRender requires premultiplied channels, including antialiased edges.
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+ image = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
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+ SDL_Surface* surface = SDL_CreateRGBSurfaceWithFormatFrom(
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+ image.bits(), cw, ch, 32, image.bytesPerLine(), SDL_PIXELFORMAT_RGBA32);
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+ if (!surface) return fail("SDL surface failed");
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+ SDL_Cursor* next = SDL_CreateColorCursor(surface,
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+ qMin(cw - 1, qRound(double(hx) * dst.w / sw)),
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+ qMin(ch - 1, qRound(double(hy) * dst.h / sh)));
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+ SDL_FreeSurface(surface);
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+ if (!next) return fail("SDL cursor failed");
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+ SDL_SetCursor(next);
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+ if (m_Cursor) SDL_FreeCursor(m_Cursor);
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+ m_Cursor = next;
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+ m_Pixels = pixels;
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+ m_Width = w; m_Height = h; m_HotX = hx; m_HotY = hy;
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+ m_ViewWidth = dst.w; m_ViewHeight = dst.h;
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+ SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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+ "VDI native shape: %dx%d hotspot=%d,%d sequence=%llu",
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+ w, h, hx, hy, (unsigned long long)m_Sequence);
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+ }
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+ int mx, my;
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+ const auto buttons = SDL_GetMouseState(&mx, &my);
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+ const bool inside = mx >= dst.x && my >= dst.y && mx < dst.x + dst.w && my < dst.y + dst.h;
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+ const bool focused = SDL_GetKeyboardFocus() == m_Window;
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+ if (m_PublishedInput != m_InputSequence) {
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+ QByteArray message(16, '\0');
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+ qToLittleEndian<quint64>(m_InputSequence, reinterpret_cast<uchar*>(message.data()));
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+ qToLittleEndian<qint32>(qBound(0, (mx-dst.x)*sw/dst.w, sw-1),
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+ reinterpret_cast<uchar*>(message.data()+8));
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+ qToLittleEndian<qint32>(qBound(0, (my-dst.y)*sh/dst.h, sh-1),
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+ reinterpret_cast<uchar*>(message.data()+12));
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+ QSaveFile outgoing(QString::fromUtf8(m_Path)+".input");
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+ if (!outgoing.open(QIODevice::WriteOnly) || outgoing.write(message) != 16 || !outgoing.commit())
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+ return fail("input acknowledgement file failed");
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+ m_PublishedInput = m_InputSequence;
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+ }
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+ m_Input->enableNativeCursorVisibility();
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+ SDL_SetCursor(focused && inside ? m_Cursor : SDL_GetDefaultCursor());
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+ // Initial alignment, and host-initiated warps only after local input has
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+ // settled. Never pull the pointer back using delayed motion echoes.
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+ if (focused && inside && !buttons && acknowledged == m_InputSequence &&
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+ now - m_LastInput > 500000000) {
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+ const int tx = dst.x + qRound(double(x) * dst.w / sw);
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+ const int ty = dst.y + qRound(double(y) * dst.h / sh);
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+ if (qAbs(tx - mx) > 2 || qAbs(ty - my) > 2) {
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+ // SDL2's X11 in-window warp is a no-op with pointer barriers
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+ // (used by fullscreen absolute mode). Global warp honors this
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+ // in-viewport target while actually moving the native pointer.
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+ int wx, wy;
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+ SDL_GetWindowPosition(m_Window, &wx, &wy);
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+ if (SDL_WarpMouseGlobal(wx+tx, wy+ty) < 0)
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+ return fail("host cursor warp failed");
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+ m_LastInput = now;
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+ }
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+ }
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+ return true;
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+ }
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+
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+ void shutdown() {
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+ if (m_Cursor) {
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+ SDL_SetCursor(SDL_GetDefaultCursor());
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+ SDL_FreeCursor(m_Cursor);
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+ m_Cursor = nullptr;
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+ }
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+ }
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+
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+private:
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+ static quint64 nowNs() {
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+ struct timespec t;
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+ clock_gettime(CLOCK_MONOTONIC, &t);
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+ return quint64(t.tv_sec)*1000000000 + t.tv_nsec;
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+ }
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+ bool fail(const char* reason) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "VDI native cursor ended: %s", reason);
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+ shutdown();
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+ return false;
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+ }
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+ SDL_Window* m_Window;
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+ SdlInputHandler* m_Input;
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+ QByteArray m_Path, m_Pixels;
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+ quint64 m_Epoch, m_Sequence = 0, m_LastPoll = 0, m_LastInput = nowNs();
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+ quint64 m_InputSequence = 0, m_PublishedInput = 0;
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+ SDL_Cursor* m_Cursor = nullptr;
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+ int m_Width = 0, m_Height = 0, m_HotX = 0, m_HotY = 0;
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+ int m_ViewWidth = 0, m_ViewHeight = 0;
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+};
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